With the distinctive visual aesthetic, Lila develops the game structure as a critique of agency/participation in social systems, using the language of the system to reveal the absurdity within. In ‘Kill Heroes’ project, audiences are encouraged to engage in the process, to figure out what happened and relate it to the reality they are living in. She puts an emphasis on the interaction between audience and artwork, guiding audiences to reflect on their roles and situation in the society.
In her collages, Lila applies images sourcing from personal archives, the internet and AI generated images to deconstruct and reconstruct the original images, abstracting the perceptions that attach to specificity and reflecting on what lies beyond appearances. These works not just exist as artworks itself, but also as a collection of data to support Lila’s research in the application of the logical difference between human and technology.